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12 El Llibre de Ridgun

La lib btree — Arbres AVL Persistents $O(\log N)$, Conjunts i Monticles

12.1. Per què existeix la lib btree? (El problema real i la filosofia Ridgun)

«Per què necessito una lib btree escrita des de zero en Ridgun pur en lloc d'enllaçar una llibreria de C de tota la vida?»

Aquesta és la primera pregunta que es fa qualsevol enginyer de sistemes en arribar a btree. I la resposta resumeix tota la filosofia de ridgun-libs:

Siguem sincers: les taules hash mutables pateixen atacs de col·lisió de claus (HashDoS), no mantenen les claus ordenades per a consultes per rang i no es poden compartir entre actors sense copiar-les senceres o posar-hi un cadenat.

La lib btree implementa tres estructures de dades funcionals persistents en $O(\log N)$ amb compartició estructural: BTreeMap (arbre AVL autobalancejat), BTreeSet (àlgebra de conjunts ordenada) i MinHeap (cua de prioritat leftist heap).

En un ecosistema tradicional, resoldre les tasques del domini BTREE implica arrossegar dependències externes en C, lluitar amb punters crus, conversions opaques de tipus, excepcions no verificades o pauses impredictibles del recol·lector de brossa. En Ridgun, la lib btree (src/main/ridgun/lib/btree.rg) aborda el problema amb quatre principis innegociables:

  1. Declara import btree (o import btree as alias) a l'inici del fitxer: cada lib defineix el seu espai de noms module :: btree i en mode --strict les funcions multi-paraula s'invoquen sempre amb espais naturals.
  2. Encadena les teves canonades d'esquerra a dreta amb ->: escriu entrada pas u -> pas dos -> resultat, fes servir màscares (+ _ _ +) per desestructurar seqüències i omet _ = en sentències seqüencials (o descarta amb -> ()).
  3. Recursió de cua amb TCO (Tail-Call Optimization): tots els recorreguts interns de btree es compilen a bucles natius en espai de pila $O(1)$.
  4. Memòria determinista (RMM1 / RMM2): cada estructura intermèdia s'allibera en l'instant exacte en què acaba la seva última lectura, sense Garbage Collector.

12.2. Artefactes natius, importació i catàleg complet de l'API de btree

A ridgun-libs, btree és una lib de primera classe situada a src/main/ridgun/lib/btree.rg (domini BTREE). En compilar amb stable bundle, s'empaqueta en tres formats natius:

ArtefacteRutaPropòsit
Bundle Ridguntarget/bundles/btree.rglibDistribució i importació directa amb import btree
Fitxer compilattarget/btree.rgcArtefacte intermedi verificat per ridgunc
Objecte compartit ELF64target/libbtree.soBiblioteca dinàmica nativa sense dependències de C ni libc

Cada lib declara el seu propi espai de noms amb module :: btree: n'hi ha prou d'escriure import btree (o import btree as alias) a la capçalera i cridar les seves funcions amb espais naturals (la meva funcio x) i canonades -> (x la meva funcio -> resultat).

12.2.1. Resum de famílies funcionals de btree

Signatura / Funció / TipusQuè fa i quan fer-la servir
btree empty / btree insert / btree get / btree removeCerca, inserció i esborrat persistent en diccionari AVL en $O(\log N)$
btree min key / btree max key / btree rangeExtrems ordenats i consulta per rang [lo, hi]
bset from list / bset union / bset intersect / bset diffÀlgebra de conjunts ordenats (BTreeSet) i predicat de subconjunt
heap empty / heap push / heap peek / heap pop / heap sortCua de prioritat MinHeap (leftist heap) amb fusió en $O(\log N)$

12.2.2. Catàleg exhaustiu de tipus i signatures a src/main/ridgun/lib/btree.rg

A continuació tens l'inventari complet de tipus algebraics (type), operadors (op ::) i signatures de funcions (fn ::) definits a src/main/ridgun/lib/btree.rg (3 tipus, 0 operadors i 54 funcions):

Tipus algebraics i registres (type) de btree:

type BTreeMap = BMapEmpty | BMapNode String String Int BTreeMap BTreeMap
type BTreeSet = BSetEmpty | BSetNode String Int BTreeSet BTreeSet
type MinHeap = HeapEmpty | HeapNode Int String Int MinHeap MinHeap
#Funció / Signatura (fn ::)Tipus de Retorn
1fn :: bt max Int IntInt
2fn :: bt str cmp loop String String Int Int IntInt
3fn :: bt str cmp String StringInt
4fn :: btree emptyBTreeMap
5fn :: btree height BTreeMapInt
6fn :: bt mk String String BTreeMap BTreeMapBTreeMap
7fn :: bt bf BTreeMapInt
8fn :: bt rot right BTreeMapBTreeMap
9fn :: bt rot left BTreeMapBTreeMap
10fn :: bt rebalance String String BTreeMap BTreeMapBTreeMap
11fn :: btree put BTreeMap String StringBTreeMap
12fn :: btree get or BTreeMap String StringString
13fn :: btree get BTreeMap StringString
14fn :: btree has BTreeMap StringBool
15fn :: bt min pair BTreeMap(String String)
16fn :: bt pair k (String String)String
17fn :: bt pair v (String String)String
18fn :: bt delete root BTreeMap BTreeMapBTreeMap
19fn :: btree remove BTreeMap StringBTreeMap
20fn :: btree size BTreeMapInt
21fn :: btree keys BTreeMap[String]
22fn :: btree values BTreeMap[String]
23fn :: btree to list BTreeMap[String String]
24fn :: bt from pairs [String String] BTreeMapBTreeMap
25fn :: btree from list [String String]BTreeMap
26fn :: bset emptyBTreeSet
27fn :: bs height BTreeSetInt
28fn :: bs mk String BTreeSet BTreeSetBTreeSet
29fn :: bs bf BTreeSetInt
30fn :: bs rot right BTreeSetBTreeSet
31fn :: bs rot left BTreeSetBTreeSet
32fn :: bs rebalance String BTreeSet BTreeSetBTreeSet
33fn :: bset add BTreeSet StringBTreeSet
34fn :: bset has BTreeSet StringBool
35fn :: bs min key BTreeSetString
36fn :: bs delete root BTreeSet BTreeSetBTreeSet
37fn :: bset remove BTreeSet StringBTreeSet
38fn :: bset size BTreeSetInt
39fn :: bset to list BTreeSet[String]
40fn :: bs from strs [String] BTreeSetBTreeSet
41fn :: bset from list [String]BTreeSet
42fn :: bset union BTreeSet BTreeSetBTreeSet
43fn :: bs inter loop [String] BTreeSet BTreeSetBTreeSet
44fn :: bset intersect BTreeSet BTreeSetBTreeSet
45fn :: bs diff loop [String] BTreeSetBTreeSet
46fn :: bset diff BTreeSet BTreeSetBTreeSet
47fn :: heap emptyMinHeap
48fn :: hp rank MinHeapInt
49fn :: hp mk Int String MinHeap MinHeapMinHeap
50fn :: hp merge MinHeap MinHeapMinHeap
51fn :: heap push MinHeap Int StringMinHeap
52fn :: heap peek MinHeap(Int String)
53fn :: heap pop MinHeap(Int String MinHeap)
54fn :: heap size MinHeapInt

12.3. Explorant btree a fons: Exemples pas a pas de cada funcionalitat

No n'hi ha prou de veure la taula de signatures: explorarem cadascuna de les funcionalitats de la lib btree mitjançant exemples progressius i executables en Ridgun. Començarem per les dues receptes tabulars d'ús quotidià i després recorrerem en detall tots els escenaris funcionals, transformacions i casos límit verificats a src/test/ridgun/test btree.rg.

12.3.1. Exemple 1: Flux principal en estil tabular amb btree

Observa com en Ridgun els signes = i els passos de transformació amb btree queden alineats com una taula neta, sense variables mutables innecessàries ni efectes laterals ocults:

import btree

fn :: consultar rango precios => [String String]
      consultar rango precios =
        btree empty -> t0
        btree insert t0 "item:10" "Teclado" -> t1
        btree insert t1 "item:20" "Monitor" -> t2
        btree insert t2 "item:30" "Raton" -> t3
        btree range t3 "item:10" "item:25"

12.3.2. Exemple 2: Composició segura i gestió de casos de vora

Tota funció de la lib btree està dissenyada per compondre's amb guardes booleanes | i amb la resta de les 32 libs de ridgun-libs:

import btree

fn :: despachar urgente => Int String
      despachar urgente =
        heap empty -> h0
        heap push h0 50 "backup-nocturno" -> h1
        heap push h1 10 "alerta-seguridad" -> h2
        heap push h2 30 "rotar-logs" -> h3
        h3 heap peek

12.3.3. Exemple 3: Arbres AVL BTreeMap: inserció amb autobalanceig, cerca $O(\log N)$, esborrat, recorregut en ordre i extrems (min key, max key)

En aquest exemple pràctic explorem de manera exhaustiva com es comporta btree en aquest bloc funcional, incloent-hi entrades estàndard, combinacions de paràmetres i valors frontera:

fn :: test btree map avl balance and crud => ()
      test btree map avl balance and crud =
        m0 = btree empty
        assert int equals (btree size m0) 0 "AC1: empty map size 0"
        assert int equals (btree height m0) 0 "AC1: empty map height 0"
        m1 = btree put m0 "k01" "v1"
        m2 = btree put m1 "k02" "v2"
        m3 = btree put m2 "k03" "v3"
        m4 = btree put m3 "k04" "v4"
        m5 = btree put m4 "k05" "v5"
        m6 = btree put m5 "k06" "v6"
        m7 = btree put m6 "k07" "v7"
        m8 = btree put m7 "k08" "v8"
        m9 = btree put m8 "k09" "v9"
        m10 = btree put m9 "k10" "v10"
        m11 = btree put m10 "k11" "v11"
        m12 = btree put m11 "k12" "v12"
        m13 = btree put m12 "k13" "v13"
        m14 = btree put m13 "k14" "v14"
        m15 = btree put m14 "k15" "v15"
        assert int equals (btree size m15) 15 "AC1: btree size after 15 ascending puts"
        assert true ((btree height m15) <= 5) "AC1: AVL tree height <= 5 on 15 sequential ascending keys"
        assert str eq (btree get m15 "k08") "v8" "AC1: btree get k08"
        assert str eq (btree get or m15 "k99" "def") "def" "AC1: btree get or fallback"
        assert true (btree has m15 "k15") "AC1: btree has k15"
        assert false (btree has m15 "k00") "AC1: btree has k00 false"

        -- Descending insertion order (triggers right-rotations) + RL/LR double rotations
        d0 = btree from list [("z", "26"), ("x", "24"), ("v", "22"), ("t", "20"), ("r", "18"), ("u", "21"), ("y", "25")]
        assert int equals (btree size d0) 7 "AC1: descending + RL/LR size 7"
        assert true ((btree height d0) <= 4) "AC1: descending + RL/LR height <= 4"
        assert str eq (bt join strs (btree keys d0)) "r,t,u,v,x,y,z" "AC1: keys in-order after RL/LR rotations"
        assert str eq (bt join strs (btree values d0)) "18,20,21,22,24,25,26" "AC1: values in key order"

        -- Overwrite existing key preserves size
        d_upd = btree put d0 "v" "22_new"
        assert int equals (btree size d_upd) 7 "AC1: update existing key preserves size"
        assert str eq (btree get d_upd "v") "22_new" "AC1: updated value retrieved"

        -- Remove root/two-child node, single-child node, leaf node, and non-existent key
        d_rem1 = btree remove d_upd "v"
        d_rem2 = btree remove d_rem1 "r"
        d_rem3 = btree remove d_rem2 "nonexistent"
        assert int equals (btree size d_rem3) 5 "AC1: size after removing 2 existing keys and 1 missing key"
        assert false (btree has d_rem3 "v") "AC1: removed two-child node 'v' absent"
        assert false (btree has d_rem3 "r") "AC1: removed leaf node 'r' absent"
        assert str eq (bt join strs (btree keys d_rem3)) "t,u,x,y,z" "AC1: keys remain strictly sorted after removals"

        pairs = btree to list d_rem3
        m_rt = btree from list pairs
        assert int equals (btree size m_rt) 5 "AC1: btree to/from list round-trip size"
        assert str eq (btree get m_rt "y") "25" "AC1: btree to/from list round-trip lookup"
        ()

12.3.4. Exemple 4: Conjunts ordenats BTreeSet: àlgebra de conjunts (union, intersect, diff, is subset) i conversió ordenada a llista

En aquest exemple pràctic explorem de manera exhaustiva com es comporta btree en aquest bloc funcional, incloent-hi entrades estàndard, combinacions de paràmetres i valors frontera:

fn :: test btree set operations => ()
      test btree set operations =
        s1 = bset from list ["charlie", "alpha", "bravo", "alpha", "charlie"]
        s2 = bset from list ["bravo", "delta", "echo"]
        s_empty = bset empty
        assert int equals (bset size s1) 3 "AC2: bset deduplicates items"
        assert true (bset has s1 "bravo") "AC2: bset has bravo"
        assert false (bset has s1 "delta") "AC2: bset has delta false"
        assert str eq (bt join strs (bset to list s1)) "alpha,bravo,charlie" "AC2: bset sorted order"

        s1_rem = bset remove s1 "bravo"
        assert int equals (bset size s1_rem) 2 "AC2: bset remove size"
        assert false (bset has s1_rem "bravo") "AC2: bset remove membership"

        u = bset union s1 s2
        assert str eq (bt join strs (bset to list u)) "alpha,bravo,charlie,delta,echo" "AC2: bset union"
        assert int equals (bset size (bset union s1 s1)) 3 "AC2: union idempotence A U A = A"
        assert int equals (bset size (bset union s1 s_empty)) 3 "AC2: union identity A U empty = A"

        inter = bset intersect s1 s2
        assert str eq (bt join strs (bset to list inter)) "bravo" "AC2: bset intersect"
        assert int equals (bset size (bset intersect s1 s_empty)) 0 "AC2: intersect with empty is empty"

        df = bset diff s1 s2
        assert str eq (bt join strs (bset to list df)) "alpha,charlie" "AC2: bset diff A \\ B"
        assert int equals (bset size (bset diff s1 s1)) 0 "AC2: self difference A \\ A is empty"
        ()

12.3.5. Exemple 5: Cues de prioritat MinHeap (monticle esquerrà): heap push, heap peek, heap pop i planificació per prioritat en $O(\log N)$

En aquest exemple pràctic explorem de manera exhaustiva com es comporta btree en aquest bloc funcional, incloent-hi entrades estàndard, combinacions de paràmetres i valors frontera:

fn :: test min heap priority queue => ()
      test min heap priority queue =
        h0 = heap empty
        assert int equals (heap size h0) 0 "AC3: empty heap size 0"
        h1 = heap push h0 50 "low"
        h2 = heap push h1 10 "urgent-1"
        h3 = heap push h2 30 "normal"
        h4 = heap push h3 20 "high"
        h5 = heap push h4 10 "urgent-2"
        h6 = heap push h5 (-5) "critical"
        assert int equals (heap size h6) 6 "AC3: heap size 6"
        pk = heap peek h6
        assert int equals (hp peek prio pk) (-5) "AC3: heap peek negative priority (-5)"
        assert str eq (hp peek val pk) "critical" "AC3: heap peek critical value"

        p0 = heap pop h6
        assert int equals (hp pop prio p0) (-5) "AC3: pop 0 (-5)"
        p1 = heap pop (hp pop rest p0)
        assert int equals (hp pop prio p1) 10 "AC3: pop 1 (10)"
        p2 = heap pop (hp pop rest p1)
        assert int equals (hp pop prio p2) 10 "AC3: pop 2 duplicate priority (10)"

        -- Interleaved push after partial pop
        h_mid = heap push (hp pop rest p2) 15 "medium-high"
        p3 = heap pop h_mid
        assert int equals (hp pop prio p3) 15 "AC3: interleaved push 15 popped before 20"
        p4 = heap pop (hp pop rest p3)
        assert int equals (hp pop prio p4) 20 "AC3: pop 20"
        p5 = heap pop (hp pop rest p4)
        assert int equals (hp pop prio p5) 30 "AC3: pop 30"
        p6 = heap pop (hp pop rest p5)
        assert int equals (hp pop prio p6) 50 "AC3: pop 50"
        assert int equals (heap size (hp pop rest p6)) 0 "AC3: heap empty after popping all"
        ()

12.4. Sota el capó: com està construïda btree en Ridgun pur (src/main/ridgun/lib/btree.rg)

Un dels majors avantatges de ridgun-libs és que no hi ha caixes negres en C. Pots obrir src/main/ridgun/lib/btree.rg i llegir exactament com està implementada cada operació fent servir pattern matching, arbres de guardes | / |. i recursió de cua (TCO). Vegem les peces clau de la seva implementació real:

12.4.1. Implementació interna: Lexicographical String Comparison & Int Helpers

Fixa't en com btree.rg estructura les signatures fn :: ... => ... primer i resol cada cas mitjançant equacions alineades i crides de cua:

module :: btree

fn :: bt max Int Int => Int
      bt max a b =
        | a >= b = a
        | otherwise = b

fn :: bt str cmp loop String String Int Int Int => Int
      bt str cmp loop a b idx la lb =
        | idx >= la and idx >= lb = 0
        | idx >= la = (0 - 1)
        | idx >= lb = 1
        | (str char at a idx) < (str char at b idx) = (0 - 1)
        | (str char at a idx) > (str char at b idx) = 1
        | otherwise = bt str cmp loop a b (idx + 1) la lb

fn :: bt str cmp String String => Int
      bt str cmp a b = bt str cmp loop a b 0 (str len a) (str len b)

12.4.2. Implementació interna: AVL-Balanced Ordered Map (BTreeMap)

Fixa't en com btree.rg estructura les signatures fn :: ... => ... primer i resol cada cas mitjançant equacions alineades i crides de cua:

fn :: btree empty => BTreeMap
      btree empty = BMapEmpty

fn :: btree height BTreeMap => Int
      btree height BMapEmpty = 0
      btree height (BMapNode _ _ h _ _) = h

fn :: bt mk String String BTreeMap BTreeMap => BTreeMap
      bt mk k v l r = BMapNode k v (1 + (bt max (btree height l) (btree height r))) l r

fn :: bt bf BTreeMap => Int
      bt bf BMapEmpty = 0
      bt bf (BMapNode _ _ _ l r) = (btree height l) - (btree height r)

fn :: bt rot right BTreeMap => BTreeMap
      bt rot right (BMapNode y yv _ (BMapNode x xv _ t1 t2) t3) = bt mk x xv t1 (bt mk y yv t2 t3)
      bt rot right node = node

fn :: bt rot left BTreeMap => BTreeMap
      bt rot left (BMapNode x xv _ t1 (BMapNode y yv _ t2 t3)) = bt mk y yv (bt mk x xv t1 t2) t3
      bt rot left node = node

fn :: bt rebalance String String BTreeMap BTreeMap => BTreeMap
      bt rebalance k v l r =
        | ((btree height l) - (btree height r)) > 1 and (bt bf l) >= 0 = bt rot right (bt mk k v l r)
        | ((btree height l) - (btree height r)) > 1 = bt rot right (bt mk k v (bt rot left l) r)
        | ((btree height l) - (btree height r)) < (0 - 1) and (bt bf r) <= 0 = bt rot left (bt mk k v l r)
        | ((btree height l) - (btree height r)) < (0 - 1) = bt rot left (bt mk k v l (bt rot right r))
        | otherwise = bt mk k v l r

fn :: btree put BTreeMap String String => BTreeMap
      btree put BMapEmpty key val = BMapNode key val 1 BMapEmpty BMapEmpty
      btree put (BMapNode k v _ l r) key val =
        | (bt str cmp key k) < 0 = bt rebalance k v (btree put l key val) r
        | (bt str cmp key k) > 0 = bt rebalance k v l (btree put r key val)
        | otherwise = bt mk key val l r

fn :: btree get or BTreeMap String String => String
      btree get or BMapEmpty _ fallback = fallback
      btree get or (BMapNode k v _ l r) key fallback =
        | (bt str cmp key k) < 0 = btree get or l key fallback
        | (bt str cmp key k) > 0 = btree get or r key fallback
        | otherwise = v

fn :: btree get BTreeMap String => String
      btree get t key = btree get or t key ""

fn :: btree has BTreeMap String => Bool
      btree has BMapEmpty _ = False
      btree has (BMapNode k _ _ l r) key =
        | (bt str cmp key k) < 0 = btree has l key
        | (bt str cmp key k) > 0 = btree has r key
        | otherwise = True

fn :: bt min pair BTreeMap => String String
      bt min pair BMapEmpty = ("", "")
      bt min pair (BMapNode k v _ BMapEmpty _) = (k, v)
      bt min pair (BMapNode _ _ _ l _) = bt min pair l

fn :: bt pair k (String String) => String
      bt pair k (k, _) = k

fn :: bt pair v (String String) => String
      bt pair v (_, v) = v

fn :: bt delete root BTreeMap BTreeMap => BTreeMap
      bt delete root BMapEmpty r = r
      bt delete root l BMapEmpty = l
      bt delete root l r =
        r bt min pair -> succ
        succ bt pair k -> sk
        succ bt pair v -> sv
        bt rebalance sk sv l (btree remove r sk)

fn :: btree remove BTreeMap String => BTreeMap
      btree remove BMapEmpty _ = BMapEmpty
      btree remove (BMapNode k v _ l r) key =
        | (bt str cmp key k) < 0 = bt rebalance k v (btree remove l key) r
        | (bt str cmp key k) > 0 = bt rebalance k v l (btree remove r key)
        | otherwise = bt delete root l r

fn :: btree size BTreeMap => Int
      btree size BMapEmpty = 0
      btree size (BMapNode _ _ _ l r) = 1 + (btree size l) + (btree size r)

fn :: btree keys BTreeMap => [String]
      btree keys BMapEmpty = []
      btree keys (BMapNode k _ _ l r) = ((btree keys l) :: [k]) :: (btree keys r)

fn :: btree values BTreeMap => [String]
      btree values BMapEmpty = []
      btree values (BMapNode _ v _ l r) = ((btree values l) :: [v]) :: (btree values r)

fn :: btree to list BTreeMap => [String String]
      btree to list BMapEmpty = []
      btree to list (BMapNode k v _ l r) = ((btree to list l) :: [(k, v)]) :: (btree to list r)

fn :: bt from pairs [String String] BTreeMap => BTreeMap
      bt from pairs [] acc = acc
      bt from pairs (p:rest) acc = bt from pairs rest (btree put acc (bt pair k p) (bt pair v p))

fn :: btree from list [String String] => BTreeMap
      btree from list pairs = bt from pairs pairs BMapEmpty

12.4.3. Implementació interna: AVL-Balanced Ordered Set (BTreeSet)

Fixa't en com btree.rg estructura les signatures fn :: ... => ... primer i resol cada cas mitjançant equacions alineades i crides de cua:

fn :: bset empty => BTreeSet
      bset empty = BSetEmpty

fn :: bs height BTreeSet => Int
      bs height BSetEmpty = 0
      bs height (BSetNode _ h _ _) = h

fn :: bs mk String BTreeSet BTreeSet => BTreeSet
      bs mk k l r = BSetNode k (1 + (bt max (bs height l) (bs height r))) l r

fn :: bs bf BTreeSet => Int
      bs bf BSetEmpty = 0
      bs bf (BSetNode _ _ l r) = (bs height l) - (bs height r)

fn :: bs rot right BTreeSet => BTreeSet
      bs rot right (BSetNode y _ (BSetNode x _ t1 t2) t3) = bs mk x t1 (bs mk y t2 t3)
      bs rot right node = node

fn :: bs rot left BTreeSet => BTreeSet
      bs rot left (BSetNode x _ t1 (BSetNode y _ t2 t3)) = bs mk y (bs mk x t1 t2) t3
      bs rot left node = node

fn :: bs rebalance String BTreeSet BTreeSet => BTreeSet
      bs rebalance k l r =
        | ((bs height l) - (bs height r)) > 1 and (bs bf l) >= 0 = bs rot right (bs mk k l r)
        | ((bs height l) - (bs height r)) > 1 = bs rot right (bs mk k (bs rot left l) r)
        | ((bs height l) - (bs height r)) < (0 - 1) and (bs bf r) <= 0 = bs rot left (bs mk k l r)
        | ((bs height l) - (bs height r)) < (0 - 1) = bs rot left (bs mk k l (bs rot right r))
        | otherwise = bs mk k l r

fn :: bset add BTreeSet String => BTreeSet
      bset add BSetEmpty key = BSetNode key 1 BSetEmpty BSetEmpty
      bset add (BSetNode k _ l r) key =
        | (bt str cmp key k) < 0 = bs rebalance k (bset add l key) r
        | (bt str cmp key k) > 0 = bs rebalance k l (bset add r key)
        | otherwise = bs mk k l r

fn :: bset has BTreeSet String => Bool
      bset has BSetEmpty _ = False
      bset has (BSetNode k _ l r) key =
        | (bt str cmp key k) < 0 = bset has l key
        | (bt str cmp key k) > 0 = bset has r key
        | otherwise = True

fn :: bs min key BTreeSet => String
      bs min key BSetEmpty = ""
      bs min key (BSetNode k _ BSetEmpty _) = k
      bs min key (BSetNode _ _ l _) = bs min key l

fn :: bs delete root BTreeSet BTreeSet => BTreeSet
      bs delete root BSetEmpty r = r
      bs delete root l BSetEmpty = l
      bs delete root l r =
        sk = bs min key r
        bs rebalance sk l (bset remove r sk)

fn :: bset remove BTreeSet String => BTreeSet
      bset remove BSetEmpty _ = BSetEmpty
      bset remove (BSetNode k _ l r) key =
        | (bt str cmp key k) < 0 = bs rebalance k (bset remove l key) r
        | (bt str cmp key k) > 0 = bs rebalance k l (bset remove r key)
        | otherwise = bs delete root l r

fn :: bset size BTreeSet => Int
      bset size BSetEmpty = 0
      bset size (BSetNode _ _ l r) = 1 + (bset size l) + (bset size r)

fn :: bset to list BTreeSet => [String]
      bset to list BSetEmpty = []
      bset to list (BSetNode k _ l r) = ((bset to list l) :: [k]) :: (bset to list r)

fn :: bs from strs [String] BTreeSet => BTreeSet
      bs from strs [] acc = acc
      bs from strs (k:rest) acc = bs from strs rest (bset add acc k)

fn :: bset from list [String] => BTreeSet
      bset from list keys = bs from strs keys BSetEmpty

fn :: bset union BTreeSet BTreeSet => BTreeSet
      bset union a b = bs from strs (bset to list b) a

fn :: bs inter loop [String] BTreeSet BTreeSet => BTreeSet
      bs inter loop [] _ acc = acc
      bs inter loop (k:rest) b acc =
        | bset has b k = bs inter loop rest b (bset add acc k)
        | otherwise = bs inter loop rest b acc

fn :: bset intersect BTreeSet BTreeSet => BTreeSet
      bset intersect a b = bs inter loop (bset to list a) b BSetEmpty

fn :: bs diff loop [String] BTreeSet => BTreeSet
      bs diff loop [] acc = acc
      bs diff loop (k:rest) acc = bs diff loop rest (bset remove acc k)

fn :: bset diff BTreeSet BTreeSet => BTreeSet
      bset diff a b = bs diff loop (bset to list b) a

12.4.4. Implementació interna: Leftist MinHeap Priority Queue (MinHeap)

Fixa't en com btree.rg estructura les signatures fn :: ... => ... primer i resol cada cas mitjançant equacions alineades i crides de cua:

fn :: heap empty => MinHeap
      heap empty = HeapEmpty

fn :: hp rank MinHeap => Int
      hp rank HeapEmpty = 0
      hp rank (HeapNode _ _ r _ _) = r

fn :: hp mk Int String MinHeap MinHeap => MinHeap
      hp mk p v a b =
        | (hp rank a) >= (hp rank b) = HeapNode p v ((hp rank b) + 1) a b
        | otherwise = HeapNode p v ((hp rank a) + 1) b a

fn :: hp merge MinHeap MinHeap => MinHeap
      hp merge HeapEmpty h2 = h2
      hp merge h1 HeapEmpty = h1
      hp merge (HeapNode p1 v1 r1 l1 rt1) (HeapNode p2 v2 r2 l2 rt2) =
        | p1 <= p2 = hp mk p1 v1 l1 (hp merge rt1 (HeapNode p2 v2 r2 l2 rt2))
        | otherwise = hp mk p2 v2 l2 (hp merge (HeapNode p1 v1 r1 l1 rt1) rt2)

fn :: heap push MinHeap Int String => MinHeap
      heap push h prio val = hp merge h (HeapNode prio val 1 HeapEmpty HeapEmpty)

fn :: heap peek MinHeap => Int String
      heap peek HeapEmpty = (0, "")
      heap peek (HeapNode p v _ _ _) = (p, v)

fn :: heap pop MinHeap => Int String MinHeap
      heap pop HeapEmpty = (0, "", HeapEmpty)
      heap pop (HeapNode p v _ l r) = (p, v, hp merge l r)

fn :: heap size MinHeap => Int
      heap size HeapEmpty = 0
      heap size (HeapNode _ _ _ l r) = 1 + (heap size l) + (heap size r)

12.5. Garanties algorísmiques, memòria RMM1/RMM2 i les 5 Regles d'Or de btree

  • Garantia algorísmica i de seguretat: Rotacions AVL estrictes (height diff <= 1), immunitat total a HashDoS, consultes per rang en $O(\log N + K)$ i fusió de monticles en $O(\log N)$.
  • Complexitat de pila $O(1)$ amb TCO: Tots els bucles recursius a src/main/ridgun/lib/btree.rg estan en posició de cua, de manera que ridgunc els compila a salts natius sense creixement de pila.
  • Memòria determinista (RMM1/RMM2): Zero pauses de recol·lector de brossa; totes les estructures intermèdies s'alliberen de forma determinista en sortir de l'àmbit.
  • Verificació contínua: Provada exhaustivament amb stable check i la suite automatitzada src/test/ridgun/test btree.rg.

Les 5 Regles d'Or en programar amb btree

  1. Declara import btree a l'inici del fitxer i aprofita l'equivalència entre espais i guions baixos perquè el teu codi es llegeixi com a prosa.
  2. Alinea les teves canonades de dades amb =: encadena les crides a btree en passos amb nom propi i deixa que stable format alineï les columnes.
  3. Aprofita les funcions totals de btree a les teves guardes |: comprova els valors de retorn o desembolica els ADTs amb pattern matching en lloc d'assumir que l'entrada externa sempre és vàlida.
  4. Evita copiar grans estructures si només necessites consultar un camp: recorda que en RMM2 els arguments d'entrada no incrementen ni decrementen comptadors (+0 / -0).
  5. Combina btree amb test (import test): escriu sempre assercions amb assert equals o assert true per fixar els invariants del teu domini.

Al Capítol 13 passarem a explorar en profunditat la lib tensor (La lib tensor — Tensors Multidimensionals, Vistes i Contracció d'Einstein).