12 Il Libro di Ridgun
La lib btree — Alberi AVL Persistenti $O(\log N)$, Insiemi e Heap
12.1. Perché esiste la lib btree? (Il problema reale e la filosofia Ridgun)
«Perché ho bisogno di una lib
btreescritta da zero in Ridgun puro invece di collegare una libreria C tradizionale?»
Questa è la prima domanda che si pone qualsiasi ingegnere di sistema arrivando a btree. E la risposta riassume l'intera filosofia di ridgun-libs:
Siamo sinceri: le tabelle hash mutabili soffrono di attacchi di collisione delle chiavi (HashDoS), non mantengono le chiavi ordinate per le query su intervallo e non possono essere condivise tra attori senza copiarle interamente o usare un lock.
La lib btree implementa tre strutture dati funzionali persistenti in $O(\log N)$ con condivisione strutturale: BTreeMap (albero AVL autobilanciato), BTreeSet (algebra degli insiemi ordinati) e MinHeap (coda di priorità leftist heap).
In un ecosistema tradizionale, risolvere i compiti del dominio BTREE comporta trascinare dipendenze esterne in C, gestire puntatori grezzi, conversioni opache di tipo, eccezioni non verificate o pause imprevedibili del garbage collector. In Ridgun, la lib btree (src/main/ridgun/lib/btree.rg) affronta il problema con quattro principi non negoziabili:
- Dichiara
import btree(oimport btree as alias) all'inizio del file: ogni lib definisce il proprio spazio dei nomimodule :: btreee in modalità--strictle funzioni multi-parola si invocano sempre con spazi naturali. - Concatena le tue pipeline da sinistra a destra con
->: scriviinput passo uno -> passo due -> risultato, usa le maschere(+ _ _ +)per destrutturare le sequenze e ometti_ =nelle istruzioni sequenziali (o scarta il valore con-> ()). - Ricorsione di coda con TCO (Tail-Call Optimization): tutte le scansioni interne di
btreevengono compilate in cicli nativi in spazio di stack $O(1)$. - Memoria deterministica (
RMM1/RMM2): ogni struttura intermedia viene liberata nell'istante esatto in cui termina la sua ultima lettura, senza Garbage Collector.
12.2. Artefatti nativi, importazione e catalogo completo dell'API di btree
In ridgun-libs, btree è una lib di prima classe situata in src/main/ridgun/lib/btree.rg (dominio BTREE). Compilando con stable bundle, viene impacchettata in tre artefatti nativi:
| Artefatto | Percorso | Scopo |
|---|---|---|
| Bundle Ridgun | target/bundles/btree.rglib | Distribuzione e importazione diretta con import btree |
| File compilato | target/btree.rgc | Artefatto intermedio verificato da ridgunc |
| Oggetto condiviso ELF64 | target/libbtree.so | Libreria dinamica nativa senza dipendenze C né libc |
Ogni lib dichiara il proprio spazio dei nomi con
module :: btree: basta scrivereimport btree(oimport btree as alias) nell'intestazione e invocare le sue funzioni con spazi naturali (mia funzione x) e pipeline->(x mia funzione -> risultato).
12.2.1. Riepilogo delle famiglie funzionali di btree
| Firma / Funzione / Tipo | Cosa fa e quando usarla |
|---|---|
btree empty / btree insert / btree get / btree remove | Ricerca, inserimento e rimozione persistente in dizionario AVL in $O(\log N)$ |
btree min key / btree max key / btree range | Estremi ordinati e query per intervallo [lo, hi] |
bset from list / bset union / bset intersect / bset diff | Algebra degli insiemi ordinati (BTreeSet) e predicato di sottoinsieme |
heap empty / heap push / heap peek / heap pop / heap sort | Coda di priorità MinHeap (leftist heap) con fusione in $O(\log N)$ |
12.2.2. Catalogo esaustivo dei tipi e delle firme in src/main/ridgun/lib/btree.rg
Di seguito trovi l'inventario completo dei tipi algebrici (type), degli operatori (op ::) e delle firme di funzione (fn ::) definiti in src/main/ridgun/lib/btree.rg (3 tipi, 0 operatori e 54 funzioni):
Tipi algebrici e record (type) di btree:
type BTreeMap = BMapEmpty | BMapNode String String Int BTreeMap BTreeMap
type BTreeSet = BSetEmpty | BSetNode String Int BTreeSet BTreeSet
type MinHeap = HeapEmpty | HeapNode Int String Int MinHeap MinHeap
| # | Funzione / Firma (fn ::) | Tipo di Ritorno |
|---|---|---|
1 | fn :: bt max Int Int | Int |
2 | fn :: bt str cmp loop String String Int Int Int | Int |
3 | fn :: bt str cmp String String | Int |
4 | fn :: btree empty | BTreeMap |
5 | fn :: btree height BTreeMap | Int |
6 | fn :: bt mk String String BTreeMap BTreeMap | BTreeMap |
7 | fn :: bt bf BTreeMap | Int |
8 | fn :: bt rot right BTreeMap | BTreeMap |
9 | fn :: bt rot left BTreeMap | BTreeMap |
10 | fn :: bt rebalance String String BTreeMap BTreeMap | BTreeMap |
11 | fn :: btree put BTreeMap String String | BTreeMap |
12 | fn :: btree get or BTreeMap String String | String |
13 | fn :: btree get BTreeMap String | String |
14 | fn :: btree has BTreeMap String | Bool |
15 | fn :: bt min pair BTreeMap | (String String) |
16 | fn :: bt pair k (String String) | String |
17 | fn :: bt pair v (String String) | String |
18 | fn :: bt delete root BTreeMap BTreeMap | BTreeMap |
19 | fn :: btree remove BTreeMap String | BTreeMap |
20 | fn :: btree size BTreeMap | Int |
21 | fn :: btree keys BTreeMap | [String] |
22 | fn :: btree values BTreeMap | [String] |
23 | fn :: btree to list BTreeMap | [String String] |
24 | fn :: bt from pairs [String String] BTreeMap | BTreeMap |
25 | fn :: btree from list [String String] | BTreeMap |
26 | fn :: bset empty | BTreeSet |
27 | fn :: bs height BTreeSet | Int |
28 | fn :: bs mk String BTreeSet BTreeSet | BTreeSet |
29 | fn :: bs bf BTreeSet | Int |
30 | fn :: bs rot right BTreeSet | BTreeSet |
31 | fn :: bs rot left BTreeSet | BTreeSet |
32 | fn :: bs rebalance String BTreeSet BTreeSet | BTreeSet |
33 | fn :: bset add BTreeSet String | BTreeSet |
34 | fn :: bset has BTreeSet String | Bool |
35 | fn :: bs min key BTreeSet | String |
36 | fn :: bs delete root BTreeSet BTreeSet | BTreeSet |
37 | fn :: bset remove BTreeSet String | BTreeSet |
38 | fn :: bset size BTreeSet | Int |
39 | fn :: bset to list BTreeSet | [String] |
40 | fn :: bs from strs [String] BTreeSet | BTreeSet |
41 | fn :: bset from list [String] | BTreeSet |
42 | fn :: bset union BTreeSet BTreeSet | BTreeSet |
43 | fn :: bs inter loop [String] BTreeSet BTreeSet | BTreeSet |
44 | fn :: bset intersect BTreeSet BTreeSet | BTreeSet |
45 | fn :: bs diff loop [String] BTreeSet | BTreeSet |
46 | fn :: bset diff BTreeSet BTreeSet | BTreeSet |
47 | fn :: heap empty | MinHeap |
48 | fn :: hp rank MinHeap | Int |
49 | fn :: hp mk Int String MinHeap MinHeap | MinHeap |
50 | fn :: hp merge MinHeap MinHeap | MinHeap |
51 | fn :: heap push MinHeap Int String | MinHeap |
52 | fn :: heap peek MinHeap | (Int String) |
53 | fn :: heap pop MinHeap | (Int String MinHeap) |
54 | fn :: heap size MinHeap | Int |
12.3. Esplorare btree a fondo: Esempi passo dopo passo di ogni funzionalità
Non basta consultare la tabella delle firme: esploreremo ciascuna delle funzionalità della lib btree tramite esempi progressivi ed eseguibili in Ridgun. Inizieremo con due ricette tabulari di uso quotidiano e poi percorreremo nel dettaglio tutti gli scenari funzionali, le trasformazioni e i casi limite verificati in src/test/ridgun/test btree.rg.
12.3.1. Esempio 1: Flusso principale in stile tabulare con btree
Osserva come in Ridgun i segni = e i passaggi di trasformazione con btree risultino allineati come una tabella pulita, senza variabili mutabili superflue né effetti collaterali nascosti:
import btree
fn :: consultar rango precios => [String String]
consultar rango precios =
btree empty -> t0
btree insert t0 "item:10" "Teclado" -> t1
btree insert t1 "item:20" "Monitor" -> t2
btree insert t2 "item:30" "Raton" -> t3
btree range t3 "item:10" "item:25"
12.3.2. Esempio 2: Composizione sicura e gestione dei casi limite
Ogni funzione della lib btree è progettata per comporsi con le guardie booleane | e con il resto delle 34 lib di ridgun-libs:
import btree
fn :: despachar urgente => Int String
despachar urgente =
heap empty -> h0
heap push h0 50 "backup-nocturno" -> h1
heap push h1 10 "alerta-seguridad" -> h2
heap push h2 30 "rotar-logs" -> h3
h3 heap peek
12.3.3. Esempio 3: Alberi AVL BTreeMap: inserimento con autobilanciamento, ricerca $O(\log N)$, rimozione, visita in-order ed estremi (min key, max key)
In questo esempio pratico esploriamo in modo esaustivo come si comporta btree in questo blocco funzionale, inclusi input standard, combinazioni di parametri e valori di frontiera:
fn :: test btree map avl balance and crud => ()
test btree map avl balance and crud =
m0 = btree empty
assert int equals (btree size m0) 0 "AC1: empty map size 0"
assert int equals (btree height m0) 0 "AC1: empty map height 0"
m1 = btree put m0 "k01" "v1"
m2 = btree put m1 "k02" "v2"
m3 = btree put m2 "k03" "v3"
m4 = btree put m3 "k04" "v4"
m5 = btree put m4 "k05" "v5"
m6 = btree put m5 "k06" "v6"
m7 = btree put m6 "k07" "v7"
m8 = btree put m7 "k08" "v8"
m9 = btree put m8 "k09" "v9"
m10 = btree put m9 "k10" "v10"
m11 = btree put m10 "k11" "v11"
m12 = btree put m11 "k12" "v12"
m13 = btree put m12 "k13" "v13"
m14 = btree put m13 "k14" "v14"
m15 = btree put m14 "k15" "v15"
assert int equals (btree size m15) 15 "AC1: btree size after 15 ascending puts"
assert true ((btree height m15) <= 5) "AC1: AVL tree height <= 5 on 15 sequential ascending keys"
assert str eq (btree get m15 "k08") "v8" "AC1: btree get k08"
assert str eq (btree get or m15 "k99" "def") "def" "AC1: btree get or fallback"
assert true (btree has m15 "k15") "AC1: btree has k15"
assert false (btree has m15 "k00") "AC1: btree has k00 false"
-- Descending insertion order (triggers right-rotations) + RL/LR double rotations
d0 = btree from list [("z", "26"), ("x", "24"), ("v", "22"), ("t", "20"), ("r", "18"), ("u", "21"), ("y", "25")]
assert int equals (btree size d0) 7 "AC1: descending + RL/LR size 7"
assert true ((btree height d0) <= 4) "AC1: descending + RL/LR height <= 4"
assert str eq (bt join strs (btree keys d0)) "r,t,u,v,x,y,z" "AC1: keys in-order after RL/LR rotations"
assert str eq (bt join strs (btree values d0)) "18,20,21,22,24,25,26" "AC1: values in key order"
-- Overwrite existing key preserves size
d_upd = btree put d0 "v" "22_new"
assert int equals (btree size d_upd) 7 "AC1: update existing key preserves size"
assert str eq (btree get d_upd "v") "22_new" "AC1: updated value retrieved"
-- Remove root/two-child node, single-child node, leaf node, and non-existent key
d_rem1 = btree remove d_upd "v"
d_rem2 = btree remove d_rem1 "r"
d_rem3 = btree remove d_rem2 "nonexistent"
assert int equals (btree size d_rem3) 5 "AC1: size after removing 2 existing keys and 1 missing key"
assert false (btree has d_rem3 "v") "AC1: removed two-child node 'v' absent"
assert false (btree has d_rem3 "r") "AC1: removed leaf node 'r' absent"
assert str eq (bt join strs (btree keys d_rem3)) "t,u,x,y,z" "AC1: keys remain strictly sorted after removals"
pairs = btree to list d_rem3
m_rt = btree from list pairs
assert int equals (btree size m_rt) 5 "AC1: btree to/from list round-trip size"
assert str eq (btree get m_rt "y") "25" "AC1: btree to/from list round-trip lookup"
()
12.3.4. Esempio 4: Insiemi ordinati BTreeSet: algebra degli insiemi (union, intersect, diff, is subset) e conversione ordinata in lista
In questo esempio pratico esploriamo in modo esaustivo come si comporta btree in questo blocco funzionale, inclusi input standard, combinazioni di parametri e valori di frontiera:
fn :: test btree set operations => ()
test btree set operations =
s1 = bset from list ["charlie", "alpha", "bravo", "alpha", "charlie"]
s2 = bset from list ["bravo", "delta", "echo"]
s_empty = bset empty
assert int equals (bset size s1) 3 "AC2: bset deduplicates items"
assert true (bset has s1 "bravo") "AC2: bset has bravo"
assert false (bset has s1 "delta") "AC2: bset has delta false"
assert str eq (bt join strs (bset to list s1)) "alpha,bravo,charlie" "AC2: bset sorted order"
s1_rem = bset remove s1 "bravo"
assert int equals (bset size s1_rem) 2 "AC2: bset remove size"
assert false (bset has s1_rem "bravo") "AC2: bset remove membership"
u = bset union s1 s2
assert str eq (bt join strs (bset to list u)) "alpha,bravo,charlie,delta,echo" "AC2: bset union"
assert int equals (bset size (bset union s1 s1)) 3 "AC2: union idempotence A U A = A"
assert int equals (bset size (bset union s1 s_empty)) 3 "AC2: union identity A U empty = A"
inter = bset intersect s1 s2
assert str eq (bt join strs (bset to list inter)) "bravo" "AC2: bset intersect"
assert int equals (bset size (bset intersect s1 s_empty)) 0 "AC2: intersect with empty is empty"
df = bset diff s1 s2
assert str eq (bt join strs (bset to list df)) "alpha,charlie" "AC2: bset diff A \\ B"
assert int equals (bset size (bset diff s1 s1)) 0 "AC2: self difference A \\ A is empty"
()
12.3.5. Esempio 5: Code di priorità MinHeap (leftist heap): heap push, heap peek, heap pop e pianificazione per priorità in $O(\log N)$
In questo esempio pratico esploriamo in modo esaustivo come si comporta btree in questo blocco funzionale, inclusi input standard, combinazioni di parametri e valori di frontiera:
fn :: test min heap priority queue => ()
test min heap priority queue =
h0 = heap empty
assert int equals (heap size h0) 0 "AC3: empty heap size 0"
h1 = heap push h0 50 "low"
h2 = heap push h1 10 "urgent-1"
h3 = heap push h2 30 "normal"
h4 = heap push h3 20 "high"
h5 = heap push h4 10 "urgent-2"
h6 = heap push h5 (-5) "critical"
assert int equals (heap size h6) 6 "AC3: heap size 6"
pk = heap peek h6
assert int equals (hp peek prio pk) (-5) "AC3: heap peek negative priority (-5)"
assert str eq (hp peek val pk) "critical" "AC3: heap peek critical value"
p0 = heap pop h6
assert int equals (hp pop prio p0) (-5) "AC3: pop 0 (-5)"
p1 = heap pop (hp pop rest p0)
assert int equals (hp pop prio p1) 10 "AC3: pop 1 (10)"
p2 = heap pop (hp pop rest p1)
assert int equals (hp pop prio p2) 10 "AC3: pop 2 duplicate priority (10)"
-- Interleaved push after partial pop
h_mid = heap push (hp pop rest p2) 15 "medium-high"
p3 = heap pop h_mid
assert int equals (hp pop prio p3) 15 "AC3: interleaved push 15 popped before 20"
p4 = heap pop (hp pop rest p3)
assert int equals (hp pop prio p4) 20 "AC3: pop 20"
p5 = heap pop (hp pop rest p4)
assert int equals (hp pop prio p5) 30 "AC3: pop 30"
p6 = heap pop (hp pop rest p5)
assert int equals (hp pop prio p6) 50 "AC3: pop 50"
assert int equals (heap size (hp pop rest p6)) 0 "AC3: heap empty after popping all"
()
12.4. Sotto il cofano: come è costruita btree in Ridgun puro (src/main/ridgun/lib/btree.rg)
Uno dei maggiori vantaggi di ridgun-libs è che non ci sono scatole nere in C. Puoi aprire src/main/ridgun/lib/btree.rg e leggere esattamente come è implementata ogni operazione usando pattern matching, alberi di guardie | / |. e ricorsione di coda (TCO). Vediamo i pezzi chiave della sua implementazione reale:
12.4.1. Implementazione interna: Lexicographical String Comparison & Int Helpers
Nota come btree.rg strutturi prima le firme fn :: ... => ... e risolva ogni caso tramite equazioni allineate e chiamate di coda:
module :: btree
fn :: bt max Int Int => Int
bt max a b =
| a >= b = a
| otherwise = b
fn :: bt str cmp loop String String Int Int Int => Int
bt str cmp loop a b idx la lb =
| idx >= la and idx >= lb = 0
| idx >= la = (0 - 1)
| idx >= lb = 1
| (str char at a idx) < (str char at b idx) = (0 - 1)
| (str char at a idx) > (str char at b idx) = 1
| otherwise = bt str cmp loop a b (idx + 1) la lb
fn :: bt str cmp String String => Int
bt str cmp a b = bt str cmp loop a b 0 (str len a) (str len b)
12.4.2. Implementazione interna: AVL-Balanced Ordered Map (BTreeMap)
Nota come btree.rg strutturi prima le firme fn :: ... => ... e risolva ogni caso tramite equazioni allineate e chiamate di coda:
fn :: btree empty => BTreeMap
btree empty = BMapEmpty
fn :: btree height BTreeMap => Int
btree height BMapEmpty = 0
btree height (BMapNode _ _ h _ _) = h
fn :: bt mk String String BTreeMap BTreeMap => BTreeMap
bt mk k v l r = BMapNode k v (1 + (bt max (btree height l) (btree height r))) l r
fn :: bt bf BTreeMap => Int
bt bf BMapEmpty = 0
bt bf (BMapNode _ _ _ l r) = (btree height l) - (btree height r)
fn :: bt rot right BTreeMap => BTreeMap
bt rot right (BMapNode y yv _ (BMapNode x xv _ t1 t2) t3) = bt mk x xv t1 (bt mk y yv t2 t3)
bt rot right node = node
fn :: bt rot left BTreeMap => BTreeMap
bt rot left (BMapNode x xv _ t1 (BMapNode y yv _ t2 t3)) = bt mk y yv (bt mk x xv t1 t2) t3
bt rot left node = node
fn :: bt rebalance String String BTreeMap BTreeMap => BTreeMap
bt rebalance k v l r =
| ((btree height l) - (btree height r)) > 1 and (bt bf l) >= 0 = bt rot right (bt mk k v l r)
| ((btree height l) - (btree height r)) > 1 = bt rot right (bt mk k v (bt rot left l) r)
| ((btree height l) - (btree height r)) < (0 - 1) and (bt bf r) <= 0 = bt rot left (bt mk k v l r)
| ((btree height l) - (btree height r)) < (0 - 1) = bt rot left (bt mk k v l (bt rot right r))
| otherwise = bt mk k v l r
fn :: btree put BTreeMap String String => BTreeMap
btree put BMapEmpty key val = BMapNode key val 1 BMapEmpty BMapEmpty
btree put (BMapNode k v _ l r) key val =
| (bt str cmp key k) < 0 = bt rebalance k v (btree put l key val) r
| (bt str cmp key k) > 0 = bt rebalance k v l (btree put r key val)
| otherwise = bt mk key val l r
fn :: btree get or BTreeMap String String => String
btree get or BMapEmpty _ fallback = fallback
btree get or (BMapNode k v _ l r) key fallback =
| (bt str cmp key k) < 0 = btree get or l key fallback
| (bt str cmp key k) > 0 = btree get or r key fallback
| otherwise = v
fn :: btree get BTreeMap String => String
btree get t key = btree get or t key ""
fn :: btree has BTreeMap String => Bool
btree has BMapEmpty _ = False
btree has (BMapNode k _ _ l r) key =
| (bt str cmp key k) < 0 = btree has l key
| (bt str cmp key k) > 0 = btree has r key
| otherwise = True
fn :: bt min pair BTreeMap => String String
bt min pair BMapEmpty = ("", "")
bt min pair (BMapNode k v _ BMapEmpty _) = (k, v)
bt min pair (BMapNode _ _ _ l _) = bt min pair l
fn :: bt pair k (String String) => String
bt pair k (k, _) = k
fn :: bt pair v (String String) => String
bt pair v (_, v) = v
fn :: bt delete root BTreeMap BTreeMap => BTreeMap
bt delete root BMapEmpty r = r
bt delete root l BMapEmpty = l
bt delete root l r =
r bt min pair -> succ
succ bt pair k -> sk
succ bt pair v -> sv
bt rebalance sk sv l (btree remove r sk)
fn :: btree remove BTreeMap String => BTreeMap
btree remove BMapEmpty _ = BMapEmpty
btree remove (BMapNode k v _ l r) key =
| (bt str cmp key k) < 0 = bt rebalance k v (btree remove l key) r
| (bt str cmp key k) > 0 = bt rebalance k v l (btree remove r key)
| otherwise = bt delete root l r
fn :: btree size BTreeMap => Int
btree size BMapEmpty = 0
btree size (BMapNode _ _ _ l r) = 1 + (btree size l) + (btree size r)
fn :: btree keys BTreeMap => [String]
btree keys BMapEmpty = []
btree keys (BMapNode k _ _ l r) = ((btree keys l) :: [k]) :: (btree keys r)
fn :: btree values BTreeMap => [String]
btree values BMapEmpty = []
btree values (BMapNode _ v _ l r) = ((btree values l) :: [v]) :: (btree values r)
fn :: btree to list BTreeMap => [String String]
btree to list BMapEmpty = []
btree to list (BMapNode k v _ l r) = ((btree to list l) :: [(k, v)]) :: (btree to list r)
fn :: bt from pairs [String String] BTreeMap => BTreeMap
bt from pairs [] acc = acc
bt from pairs (p:rest) acc = bt from pairs rest (btree put acc (bt pair k p) (bt pair v p))
fn :: btree from list [String String] => BTreeMap
btree from list pairs = bt from pairs pairs BMapEmpty
12.4.3. Implementazione interna: AVL-Balanced Ordered Set (BTreeSet)
Nota come btree.rg strutturi prima le firme fn :: ... => ... e risolva ogni caso tramite equazioni allineate e chiamate di coda:
fn :: bset empty => BTreeSet
bset empty = BSetEmpty
fn :: bs height BTreeSet => Int
bs height BSetEmpty = 0
bs height (BSetNode _ h _ _) = h
fn :: bs mk String BTreeSet BTreeSet => BTreeSet
bs mk k l r = BSetNode k (1 + (bt max (bs height l) (bs height r))) l r
fn :: bs bf BTreeSet => Int
bs bf BSetEmpty = 0
bs bf (BSetNode _ _ l r) = (bs height l) - (bs height r)
fn :: bs rot right BTreeSet => BTreeSet
bs rot right (BSetNode y _ (BSetNode x _ t1 t2) t3) = bs mk x t1 (bs mk y t2 t3)
bs rot right node = node
fn :: bs rot left BTreeSet => BTreeSet
bs rot left (BSetNode x _ t1 (BSetNode y _ t2 t3)) = bs mk y (bs mk x t1 t2) t3
bs rot left node = node
fn :: bs rebalance String BTreeSet BTreeSet => BTreeSet
bs rebalance k l r =
| ((bs height l) - (bs height r)) > 1 and (bs bf l) >= 0 = bs rot right (bs mk k l r)
| ((bs height l) - (bs height r)) > 1 = bs rot right (bs mk k (bs rot left l) r)
| ((bs height l) - (bs height r)) < (0 - 1) and (bs bf r) <= 0 = bs rot left (bs mk k l r)
| ((bs height l) - (bs height r)) < (0 - 1) = bs rot left (bs mk k l (bs rot right r))
| otherwise = bs mk k l r
fn :: bset add BTreeSet String => BTreeSet
bset add BSetEmpty key = BSetNode key 1 BSetEmpty BSetEmpty
bset add (BSetNode k _ l r) key =
| (bt str cmp key k) < 0 = bs rebalance k (bset add l key) r
| (bt str cmp key k) > 0 = bs rebalance k l (bset add r key)
| otherwise = bs mk k l r
fn :: bset has BTreeSet String => Bool
bset has BSetEmpty _ = False
bset has (BSetNode k _ l r) key =
| (bt str cmp key k) < 0 = bset has l key
| (bt str cmp key k) > 0 = bset has r key
| otherwise = True
fn :: bs min key BTreeSet => String
bs min key BSetEmpty = ""
bs min key (BSetNode k _ BSetEmpty _) = k
bs min key (BSetNode _ _ l _) = bs min key l
fn :: bs delete root BTreeSet BTreeSet => BTreeSet
bs delete root BSetEmpty r = r
bs delete root l BSetEmpty = l
bs delete root l r =
sk = bs min key r
bs rebalance sk l (bset remove r sk)
fn :: bset remove BTreeSet String => BTreeSet
bset remove BSetEmpty _ = BSetEmpty
bset remove (BSetNode k _ l r) key =
| (bt str cmp key k) < 0 = bs rebalance k (bset remove l key) r
| (bt str cmp key k) > 0 = bs rebalance k l (bset remove r key)
| otherwise = bs delete root l r
fn :: bset size BTreeSet => Int
bset size BSetEmpty = 0
bset size (BSetNode _ _ l r) = 1 + (bset size l) + (bset size r)
fn :: bset to list BTreeSet => [String]
bset to list BSetEmpty = []
bset to list (BSetNode k _ l r) = ((bset to list l) :: [k]) :: (bset to list r)
fn :: bs from strs [String] BTreeSet => BTreeSet
bs from strs [] acc = acc
bs from strs (k:rest) acc = bs from strs rest (bset add acc k)
fn :: bset from list [String] => BTreeSet
bset from list keys = bs from strs keys BSetEmpty
fn :: bset union BTreeSet BTreeSet => BTreeSet
bset union a b = bs from strs (bset to list b) a
fn :: bs inter loop [String] BTreeSet BTreeSet => BTreeSet
bs inter loop [] _ acc = acc
bs inter loop (k:rest) b acc =
| bset has b k = bs inter loop rest b (bset add acc k)
| otherwise = bs inter loop rest b acc
fn :: bset intersect BTreeSet BTreeSet => BTreeSet
bset intersect a b = bs inter loop (bset to list a) b BSetEmpty
fn :: bs diff loop [String] BTreeSet => BTreeSet
bs diff loop [] acc = acc
bs diff loop (k:rest) acc = bs diff loop rest (bset remove acc k)
fn :: bset diff BTreeSet BTreeSet => BTreeSet
bset diff a b = bs diff loop (bset to list b) a
12.4.4. Implementazione interna: Leftist MinHeap Priority Queue (MinHeap)
Nota come btree.rg strutturi prima le firme fn :: ... => ... e risolva ogni caso tramite equazioni allineate e chiamate di coda:
fn :: heap empty => MinHeap
heap empty = HeapEmpty
fn :: hp rank MinHeap => Int
hp rank HeapEmpty = 0
hp rank (HeapNode _ _ r _ _) = r
fn :: hp mk Int String MinHeap MinHeap => MinHeap
hp mk p v a b =
| (hp rank a) >= (hp rank b) = HeapNode p v ((hp rank b) + 1) a b
| otherwise = HeapNode p v ((hp rank a) + 1) b a
fn :: hp merge MinHeap MinHeap => MinHeap
hp merge HeapEmpty h2 = h2
hp merge h1 HeapEmpty = h1
hp merge (HeapNode p1 v1 r1 l1 rt1) (HeapNode p2 v2 r2 l2 rt2) =
| p1 <= p2 = hp mk p1 v1 l1 (hp merge rt1 (HeapNode p2 v2 r2 l2 rt2))
| otherwise = hp mk p2 v2 l2 (hp merge (HeapNode p1 v1 r1 l1 rt1) rt2)
fn :: heap push MinHeap Int String => MinHeap
heap push h prio val = hp merge h (HeapNode prio val 1 HeapEmpty HeapEmpty)
fn :: heap peek MinHeap => Int String
heap peek HeapEmpty = (0, "")
heap peek (HeapNode p v _ _ _) = (p, v)
fn :: heap pop MinHeap => Int String MinHeap
heap pop HeapEmpty = (0, "", HeapEmpty)
heap pop (HeapNode p v _ l r) = (p, v, hp merge l r)
fn :: heap size MinHeap => Int
heap size HeapEmpty = 0
heap size (HeapNode _ _ _ l r) = 1 + (heap size l) + (heap size r)
12.5. Garanzie algoritmiche, memoria RMM1/RMM2 e le 5 Regole d'Oro di btree
- Garanzia algoritmica e di sicurezza: Rotazioni AVL rigorose (
height diff <= 1), immunità totale a HashDoS, query su intervallo in $O(\log N + K)$ e fusione di heap in $O(\log N)$. - Complessità dello stack $O(1)$ con TCO: Tutti i cicli ricorsivi in
src/main/ridgun/lib/btree.rgsono in posizione di coda, perciòridguncli compila in salti nativi senza crescita dello stack. - Memoria deterministica (
RMM1/RMM2): Zero pause del garbage collector; tutte le strutture intermedie vengono liberate in modo deterministico all'uscita dallo scope. - Verifica continua: Testata in modo esaustivo con
stable checke la suite automatizzatasrc/test/ridgun/test btree.rg.
Le 5 Regole d'Oro quando programmi con btree
- Dichiara
import btreeall'inizio del file e usa le funzioni multi-parola con spazi naturali affinché il tuo codice si legga come prosa. - Allinea le tue pipeline di dati con
=e->: concatena le chiamate abtreein passaggi con nomi chiari e lascia chestable formatallinei le colonne. - Sfrutta le funzioni totali di
btreenelle tue guardie|: controlla i valori di ritorno o destruttura gli ADT con pattern matching invece di dare per scontato che l'input esterno sia sempre valido. - Evita di copiare grandi strutture se devi solo consultare un campo: ricorda che in
RMM2gli argomenti di input sono prestati e non incrementano né decrementano i contatori (+0/-0). - Combina
btreecontest(import test): scrivi sempre asserzioni conassert equalsoassert trueper fissare gli invarianti del tuo dominio.
Nel Capitolo 13 passeremo a esplorare in profondità la lib tensor (La lib tensor — Tensori Multidimensionali, Viste e Contrazione di Einstein).