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14 The Ridgun Book

The linalg Lib — Tensor[Real] Linear Algebra, Bareiss Solver, and Activations

14.1. Why Does the linalg Lib Exist? (The Real-World Problem & Ridgun Philosophy)

"Why do I need a linalg lib written from scratch in pure Ridgun instead of just linking a legacy C library?"

That is the first question every systems engineer asks when meeting linalg. And the answer captures the entire philosophy of ridgun-libs:

Let's be honest: when you need cosine similarity for embeddings, an exact $A x = b$ linear solver, or a numerically stable softmax layer inside a lightweight service, you shouldn't have to ship 400 MB of PyTorch or LAPACK.

The linalg lib builds numerical linear algebra directly on native Tensor[Real]: transpose, trace, identity, inner/outer products, Einstein-contracted matvec and matmul, norms ($L_1, L_2, L_\infty$, Frobenius), partial-pivoting Bareiss/Gaussian determinant and $A x = b$ solver, plus neural activations (relu, sigmoid, softmax).

In a traditional ecosystem, solving LINALG tasks means pulling in external C dependencies, wrestling with raw pointers, opaque type conversions, unchecked exceptions, or unpredictable garbage-collector pauses. In Ridgun, the linalg lib (src/main/ridgun/lib/linalg.rg) tackles the problem with four non-negotiable principles:

  1. Declare import linalg (or import linalg as alias) at the top of your file: every lib defines its module :: linalg namespace, and under --strict multi-word functions are always called with natural spaces.
  2. Chain your data pipelines left-to-right with ->: write input step one -> step two -> result, use (+ _ _ +) sequence masks to destructure tuples/lists, and omit _ = on sequential statements (or discard with -> ()).
  3. Tail-Call Optimization (TCO): all internal loops in linalg are tail-recursive and compile into native hardware loops using $O(1)$ stack space.
  4. Deterministic Memory (RMM1 / RMM2): every intermediate allocation is reclaimed at the exact instruction where its last read finishes, with no Garbage Collector.

14.2. Native Artifacts, Imports, and Complete linalg API Catalog

In ridgun-libs, linalg is a first-class lib located at src/main/ridgun/lib/linalg.rg (domain LINALG). When built with stable bundle, it compiles into three native artifacts:

ArtifactPathPurpose
Ridgun Bundletarget/bundles/linalg.rglibPortable distribution and direct import linalg resolution
Compiled Archivetarget/linalg.rgcType-checked intermediate artifact verified by ridgunc
ELF64 Shared Objecttarget/liblinalg.soNative dynamic shared library with zero C or libc dependencies

Every lib declares its own namespace via module :: linalg: simply write import linalg (or import linalg as alias) at the top and call its functions with natural spaces (my fn x) and left-to-right -> pipelines (x my fn -> result).

14.2.1. Summary of linalg Functional Families

Signature / Function / TypePurpose & Usage
linalg vec from list / linalg mat from listsConstruct 1D and 2D Tensor[Real] from Ridgun lists
linalg transpose / linalg trace / linalg diag / linalg identityStructural matrix transforms and identity constructors
linalg dot / linalg outer / linalg matvec / linalg matmulEinstein contraction (a[i] * b[i], a[i, k] * b[k, j])
linalg norm l1 / linalg norm l2 / linalg cosine similarityVector/matrix norms, normalization, and cosine similarity
linalg det / linalg solveExact division-free Bareiss determinant and partial-pivoting $A x = b$ solver (Option[Tensor[Real]])
linalg relu / linalg sigmoid / linalg softmaxMax-shifted numerically stable neural layer activations

14.2.2. Exhaustive Catalog of Types and Signatures in src/main/ridgun/lib/linalg.rg

Below is the complete inventory of algebraic data types (type), mixfix operators (op ::), and function signatures (fn ::) defined in src/main/ridgun/lib/linalg.rg (0 types, 0 operators, and 76 functions):

#Function / Signature (fn ::)Return Type
1fn :: la abs IntInt
2fn :: la max Int IntInt
3fn :: la isqrt step Int Int IntInt
4fn :: la isqrt loop Int IntInt
5fn :: la isqrt IntInt
6fn :: la exp neg scaled IntInt
7fn :: linalg vec len Tensor[Real * n]Int
8fn :: linalg mat rows Tensor[Real * r * c]Int
9fn :: linalg mat cols Tensor[Real * r * c]Int
10fn :: la transpose col loop Tensor[Real * r * c] Tensor[Real * c * r] Int Int IntTensor[Real * c * r]
11fn :: la transpose row loop Tensor[Real * r * c] Tensor[Real * c * r] Int Int IntTensor[Real * c * r]
12fn :: linalg transpose Tensor[Real * r * c]Tensor[Real * c * r]
13fn :: la trace loop Tensor[Real * r * c] Int Int IntInt
14fn :: linalg trace Tensor[Real * r * c]Int
15fn :: la diag loop Tensor[Real * r * c] Tensor[Real * r] Int IntTensor[Real * r]
16fn :: linalg diag Tensor[Real * r * c]Tensor[Real * r]
17fn :: la identity loop Tensor[Real * n * n] Int IntTensor[Real * n * n]
18fn :: linalg identity IntTensor[Real * n * n]
19fn :: la dot loop Tensor[Real * n] Tensor[Real * n] Int Int IntInt
20fn :: linalg dot Tensor[Real * n] Tensor[Real * n]Int
21fn :: la outer col loop Tensor[Real * r] Tensor[Real * c] Tensor[Real * r * c] Int Int IntTensor[Real * r * c]
22fn :: la outer row loop Tensor[Real * r] Tensor[Real * c] Tensor[Real * r * c] Int Int IntTensor[Real * r * c]
23fn :: linalg outer Tensor[Real * r] Tensor[Real * c]Tensor[Real * r * c]
24fn :: la matvec row dot Tensor[Real * r * c] Tensor[Real * c] Int Int Int IntInt
25fn :: la matvec loop Tensor[Real * r * c] Tensor[Real * c] Tensor[Real * r] Int Int IntTensor[Real * r]
26fn :: linalg matvec Tensor[Real * r * c] Tensor[Real * c]Tensor[Real * r]
27fn :: linalg matmul Tensor[Real * r * k] Tensor[Real * k * c]Tensor[Real * r * c]
28fn :: la norm l1 loop Tensor[Real * n] Int Int IntInt
29fn :: linalg norm l1 Tensor[Real * n]Int
30fn :: linalg norm l2 sq Tensor[Real * n]Int
31fn :: linalg norm l2 Tensor[Real * n]Int
32fn :: la norm linf loop Tensor[Real * n] Int Int IntInt
33fn :: linalg norm linf Tensor[Real * n]Int
34fn :: la frob col loop Tensor[Real * r * c] Int Int Int IntInt
35fn :: la frob row loop Tensor[Real * r * c] Int Int Int IntInt
36fn :: linalg frobenius norm Tensor[Real * r * c]Int
37fn :: la norm vec loop Tensor[Real * n] Tensor[Real * n] Int Int IntTensor[Real * n]
38fn :: la normalize vec step Tensor[Real * n] Tensor[Real * n] Int IntTensor[Real * n]
39fn :: linalg normalize vec Tensor[Real * n]Tensor[Real * n]
40fn :: la cosine step Tensor[Real * n] Tensor[Real * n] Int IntInt
41fn :: linalg cosine similarity Tensor[Real * n] Tensor[Real * n]Int
42fn :: la clone mat col Tensor[Real * r * c] Tensor[Real * n * n] Int Int IntTensor[Real * n * n]
43fn :: la clone mat row Tensor[Real * r * c] Tensor[Real * n * n] Int IntTensor[Real * n * n]
44fn :: la clone vec loop Tensor[Real * n] Tensor[Real * n] Int IntTensor[Real * n]
45fn :: la find pivot step Tensor[Real * n * n] Int Int Int Int Int IntInt
46fn :: la find pivot row Tensor[Real * n * n] Int Int Int Int IntInt
47fn :: la swap mat rows loop Tensor[Real * n * n] Int Int Int IntTensor[Real * n * n]
48fn :: la swap vec elems Tensor[Real * n] Int IntTensor[Real * n]
49fn :: la ff elim b loop Tensor[Real * n * n] Tensor[Real * n] Int Int Int Int IntTensor[Real * n]
50fn :: la ff elim col loop Tensor[Real * n * n] Int Int Int Int Int Int IntTensor[Real * n * n]
51fn :: la ff elim a loop Tensor[Real * n * n] Int Int Int Int IntTensor[Real * n * n]
52fn :: la next piv Int IntInt
53fn :: la solve loop Tensor[Real * n * n] Tensor[Real * n] Int Int IntTensor[Real * n]
54fn :: la backsub sum Tensor[Real * n * n] Tensor[Real * n] Int Int Int IntInt
55fn :: la backsub div Int Int IntInt
56fn :: la backsub loop Tensor[Real * n * n] Tensor[Real * n] Tensor[Real * n] Int IntTensor[Real * n]
57fn :: linalg solve Tensor[Real * n * c] Tensor[Real * n]Tensor[Real * n]
58fn :: la bareiss step loop Tensor[Real * n * n] Int Int Int Int Int IntTensor[Real * n * n]
59fn :: la bareiss row loop Tensor[Real * n * n] Int Int Int Int IntTensor[Real * n * n]
60fn :: la pivot sign Int Int IntInt
61fn :: la bareiss piv step Tensor[Real * n * n] Int Int Int Int IntInt
62fn :: la bareiss loop Tensor[Real * n * n] Int Int Int IntInt
63fn :: linalg det Tensor[Real * n * c]Int
64fn :: la relu scalar IntInt
65fn :: la relu loop Tensor[Real * n] Tensor[Real * n] Int IntTensor[Real * n]
66fn :: linalg relu Tensor[Real * n]Tensor[Real * n]
67fn :: la sigmoid scalar IntInt
68fn :: la sigmoid loop Tensor[Real * n] Tensor[Real * n] Int IntTensor[Real * n]
69fn :: linalg sigmoid Tensor[Real * n]Tensor[Real * n]
70fn :: la max vec loop Tensor[Real * n] Int Int IntInt
71fn :: la sum vec loop Tensor[Real * n] Int Int IntInt
72fn :: la exp shifted loop Tensor[Real * n] Tensor[Real * n] Int Int IntTensor[Real * n]
73fn :: la softmax scale loop Tensor[Real * n] Tensor[Real * n] Int Int IntTensor[Real * n]
74fn :: la argmax vec loop Tensor[Real * n] Int Int Int IntInt
75fn :: la softmax finish Tensor[Real * n] Tensor[Real * n] Int IntTensor[Real * n]
76fn :: linalg softmax Tensor[Real * n]Tensor[Real * n]

14.3. Deep Dive into linalg: Step-by-Step Examples for Every Feature

A signature table alone is never enough: let's explore every capability of the linalg lib through progressive, runnable Ridgun examples. We will start with two everyday tabular recipes and then walk through every functional scenario, transformation, and boundary condition verified in src/test/ridgun/test linalg.rg.

14.3.1. Example 1: Core Tabular Workflow with linalg

Notice how in Ridgun the = signs and transformation steps using linalg align into a clean, scannable table without unnecessary mutable variables or hidden side effects:

import linalg

fn :: resolver sistema lineal Tensor[Real * n * n] Tensor[Real * n] => Tensor[Real * n]
      resolver sistema lineal a b =
        -- Resuelve A * x = b mediante eliminacion exacta de Bareiss
        linalg solve a b

14.3.2. Example 2: Safe Composition and Boundary Handling

Every function in the linalg lib is designed to compose cleanly with boolean guards | and with the rest of the 32 libs in ridgun-libs:

import linalg

fn :: puntuar embeddings Tensor[Real * n] Tensor[Real * n] => Int Tensor[Real * n]
      puntuar embeddings q d =
        linalg cosine similarity q d -> sim
        q linalg softmax -> probs
        (sim, probs)

14.3.3. Example 3: Transpose (transpose), Trace (trace), Diagonal Extraction/Construction (diag, from diag), and Identity Matrix (identity)

In this hands-on walkthrough we thoroughly exercise how linalg behaves across this functional area, covering standard inputs, parameter combinations, and corner cases:

fn :: test transpose trace diag identity => ()
      test transpose trace diag identity =
        -- 1. Non-square 2x3 matrix transpose -> 3x2 and double-transpose involution (A^T)^T == A
        m = Tensor[Real * 2 * 3]
        m_(0, 0) = 1
        m_(0, 1) = 2
        m_(0, 2) = 3
        m_(1, 0) = 4
        m_(1, 1) = 5
        m_(1, 2) = 6
        assert int equals (linalg mat rows m) 2 "2x3 rows == 2"
        assert int equals (linalg mat cols m) 3 "2x3 cols == 3"
        mt = linalg transpose m
        assert int equals (linalg mat rows mt) 3 "transposed rows == 3"
        assert int equals (linalg mat cols mt) 2 "transposed cols == 2"
        assert int equals mt_(0, 0) 1 "mt(0,0) == 1"
        assert int equals mt_(0, 1) 4 "mt(0,1) == 4"
        assert int equals mt_(1, 0) 2 "mt(1,0) == 2"
        assert int equals mt_(1, 1) 5 "mt(1,1) == 5"
        assert int equals mt_(2, 0) 3 "mt(2,0) == 3"
        assert int equals mt_(2, 1) 6 "mt(2,1) == 6"
        mtt = linalg transpose mt
        assert int equals mtt_(1, 2) 6 "(A^T)^T(1,2) == 6"

        -- 2. Trace and diagonal extraction on 3x3 matrix with negative entries
        sq = Tensor[Real * 3 * 3]
        sq_(0, 0) = 10
        sq_(0, 1) = 2
        sq_(0, 2) = 3
        sq_(1, 0) = 4
        sq_(1, 1) = 0 - 3
        sq_(1, 2) = 6
        sq_(2, 0) = 7
        sq_(2, 1) = 8
        sq_(2, 2) = 5
        assert int equals (linalg trace sq) 12 "trace(sq) == 10 - 3 + 5 == 12"
        assert int equals (linalg trace (linalg transpose sq)) 12 "trace(A^T) == trace(A)"
        dg = linalg diag sq
        assert int equals (linalg vec len dg) 3 "diag len == 3"
        assert int equals dg_(0) 10 "diag(0) == 10"
        assert int equals dg_(1) (0 - 3) "diag(1) == -3"
        assert int equals dg_(2) 5 "diag(2) == 5"

        -- 3. Identity matrix I_4 properties: trace(I_4) == 4, det(I_4) == 1, I_3 @ sq == sq
        id4 = linalg identity 4
        assert int equals (linalg mat rows id4) 4 "I_4 rows == 4"
        assert int equals (linalg trace id4) 4 "trace(I_4) == 4"
        assert int equals id4_(2, 2) 1 "I_4(2,2) == 1"
        assert int equals id4_(2, 3) 0 "I_4(2,3) == 0"
        id3  = linalg identity 3
        prod = linalg matmul id3 sq
        assert int equals prod_(0, 0) 10 "(I_3 @ sq)(0,0) == 10"
        assert int equals prod_(1, 2) 6 "(I_3 @ sq)(1,2) == 6"
        assert int equals prod_(2, 1) 8 "(I_3 @ sq)(2,1) == 8"
        ()

14.3.4. Example 4: Dot Product (dot), Outer Product (outer), Matrix-Vector (matvec), Matrix-Matrix (matmul), and Norms ($L_1$, $L_2$, $L_\infty$, Frobenius)

In this hands-on walkthrough we thoroughly exercise how linalg behaves across this functional area, covering standard inputs, parameter combinations, and corner cases:

fn :: test dot outer matvec norms => ()
      test dot outer matvec norms =
        -- 1. Dot product, orthogonal vectors, and Cauchy-Schwarz
        u = Tensor[Real * 3]
        u_(0) = 1
        u_(1) = 0 - 2
        u_(2) = 3
        v = Tensor[Real * 3]
        v_(0) = 4
        v_(1) = 5
        v_(2) = 6
        assert int equals (linalg dot u v) 12 "dot([1,-2,3], [4,5,6]) == 4 - 10 + 18 == 12"
        assert int equals (linalg dot v u) 12 "dot is commutative"

        -- Orthogonal vectors: [1, 2, -1] . [2, 0, 2] == 0
        o1 = Tensor[Real * 3]
        o1_(0) = 1
        o1_(1) = 2
        o1_(2) = 0 - 1
        o2 = Tensor[Real * 3]
        o2_(0) = 2
        o2_(1) = 0
        o2_(2) = 2
        assert int equals (linalg dot o1 o2) 0 "orthogonal dot == 0"
        assert int equals (linalg cosine similarity o1 o2) 0 "orthogonal cosine similarity == 0"

        -- 2. Outer product u (3) (x) w (2) -> 3x2 rank-1 matrix (det of square outer product == 0)
        w = Tensor[Real * 2]
        w_(0) = 7
        w_(1) = 0 - 8
        out = linalg outer u w
        assert int equals (linalg mat rows out) 3 "outer rows == 3"
        assert int equals (linalg mat cols out) 2 "outer cols == 2"
        assert int equals out_(0, 0) 7 "outer(0,0) == 7"
        assert int equals out_(0, 1) (0 - 8) "outer(0,1) == -8"
        assert int equals out_(1, 0) (0 - 14) "outer(1,0) == -14"
        assert int equals out_(1, 1) 16 "outer(1,1) == 16"
        assert int equals out_(2, 0) 21 "outer(2,0) == 21"
        assert int equals out_(2, 1) (0 - 24) "outer(2,1) == -24"
        rk1 = linalg outer u v
        assert int equals (linalg det rk1) 0 "rank-1 outer product has det == 0"

        -- 3. Norms (L1, L2, L_inf, Frobenius) and vector normalization on Pythagorean triple (3, -4, 0)
        p = Tensor[Real * 3]
        p_(0) = 3
        p_(1) = 0 - 4
        p_(2) = 0
        assert int equals (linalg norm l1 p) 7 "L1([3,-4,0]) == 7"
        assert int equals (linalg norm l2 sq p) 25 "L2^2([3,-4,0]) == 25"
        assert int equals (linalg norm l2 p) 5 "L2([3,-4,0]) == 5"
        assert int equals (linalg norm linf p) 4 "L_inf([3,-4,0]) == 4"
        np = linalg normalize vec p
        assert int equals np_(0) 600 "normalized(0) == 600 permille (0.6)"
        assert int equals np_(1) (0 - 800) "normalized(1) == -800 permille (-0.8)"
        assert int equals np_(2) 0 "normalized(2) == 0"

        -- Zero vector normalization guard (VUL-INPUT-001)
        z3 = Tensor[Real * 3]
        nz = linalg normalize vec z3
        assert int equals nz_(0) 0 "normalize zero vector safe (0)"
        ()

14.3.5. Example 5: Exact Determinants (det2, det3, det) and Fraction-Free Linear System Solver $Ax = b$ (linalg solve)

In this hands-on walkthrough we thoroughly exercise how linalg behaves across this functional area, covering standard inputs, parameter combinations, and corner cases:

fn :: test det and linear solver => ()
      test det and linear solver =
        -- 1. 2x2 non-unit pivot system: [2, 3; 5, 4] * [x0, x1] = [13, 22] => x = [2, 3]
        a2 = Tensor[Real * 2 * 2]
        a2_(0, 0) = 2
        a2_(0, 1) = 3
        a2_(1, 0) = 5
        a2_(1, 1) = 4
        b2 = Tensor[Real * 2]
        b2_(0) = 13
        b2_(1) = 22
        assert int equals (linalg det a2) (0 - 7) "det([2,3;5,4]) == -7"
        x2 = linalg solve a2 b2
        assert int equals x2_(0) 2 "2x2 solve x0 == 2"
        assert int equals x2_(1) 3 "2x2 solve x1 == 3"
        r2 = linalg matvec a2 x2
        assert int equals r2_(0) 13 "A*x(0) == 13"
        assert int equals r2_(1) 22 "A*x(1) == 22"

        -- 2. 3x3 system requiring partial pivoting (0 in (0,0) entry!):
        -- [0, 2, 1; 1, -2, -3; -1, 1, 2] * [x0, x1, x2] = [-8, 0, 3] => x = [-4, -5, 2]
        a3 = Tensor[Real * 3 * 3]
        a3_(0, 0) = 0
        a3_(0, 1) = 2
        a3_(0, 2) = 1
        a3_(1, 0) = 1
        a3_(1, 1) = 0 - 2
        a3_(1, 2) = 0 - 3
        a3_(2, 0) = 0 - 1
        a3_(2, 1) = 1
        a3_(2, 2) = 2
        b3 = Tensor[Real * 3]
        b3_(0) = 0 - 8
        b3_(1) = 0
        b3_(2) = 3
        x3 = linalg solve a3 b3
        assert int equals x3_(0) (0 - 4) "3x3 pivoted solve x0 == -4"
        assert int equals x3_(1) (0 - 5) "3x3 pivoted solve x1 == -5"
        assert int equals x3_(2) 2 "3x3 pivoted solve x2 == 2"
        r3 = linalg matvec a3 x3
        assert int equals r3_(0) (0 - 8) "A3*x3(0) == -8"
        assert int equals r3_(1) 0 "A3*x3(1) == 0"
        assert int equals r3_(2) 3 "A3*x3(2) == 3"
        ()

14.3.6. Example 6: Neural Activation Functions (relu, leaky relu, sigmoid, softmax, argmax, argmin, normalize)

In this hands-on walkthrough we thoroughly exercise how linalg behaves across this functional area, covering standard inputs, parameter combinations, and corner cases:

fn :: test neural activations => ()
      test neural activations =
        -- 1. ReLU: negatives -> 0, positives preserved
        v = Tensor[Real * 4]
        v_(0) = 0 - 10
        v_(1) = 0
        v_(2) = 5
        v_(3) = 42
        rv = linalg relu v
        assert int equals rv_(0) 0 "relu(-10) == 0"
        assert int equals rv_(1) 0 "relu(0) == 0"
        assert int equals rv_(2) 5 "relu(5) == 5"
        assert int equals rv_(3) 42 "relu(42) == 42"

        -- 2. Sigmoid: maps into (0, 1000), sigmoid(0) == 500, symmetry sigmoid(-x) + sigmoid(x) == 1000
        sv = Tensor[Real * 3]
        sv_(0) = 0 - 2
        sv_(1) = 0
        sv_(2) = 2
        sg = linalg sigmoid sv
        assert int equals sg_(1) 500 "sigmoid(0) == 500"
        assert true (sg_(0) > 0 and sg_(0) < 500) "sigmoid(-2) in (0, 500)"
        assert true (sg_(2) > 500 and sg_(2) < 1000) "sigmoid(2) in (500, 1000)"
        assert int equals (sg_(0) + sg_(2)) 1000 "sigmoid(-2) + sigmoid(2) == 1000"

        -- 3. Softmax: sums to 1000, shift-invariant (softmax(x + c) == softmax(x)), overflow-safe
        logits = Tensor[Real * 3]
        logits_(0) = 1
        logits_(1) = 2
        logits_(2) = 3
        sm = linalg softmax logits
        assert int equals (sm_(0) + sm_(1) + sm_(2)) 1000 "softmax sums to 1000"
        assert true (sm_(0) < sm_(1) and sm_(1) < sm_(2)) "softmax strictly monotonic"

        shifted = Tensor[Real * 3]
        shifted_(0) = 1000001
        shifted_(1) = 1000002
        shifted_(2) = 1000003
        sm_sh = linalg softmax shifted
        assert int equals sm_sh_(0) sm_(0) "softmax shift-invariance (0)"
        assert int equals sm_sh_(1) sm_(1) "softmax shift-invariance (1)"
        assert int equals sm_sh_(2) sm_(2) "softmax shift-invariance (2)"
        ()

14.4. Under the Hood: How linalg Is Built in Pure Ridgun (src/main/ridgun/lib/linalg.rg)

One of the biggest advantages of ridgun-libs is that there are no C black boxes. You can open src/main/ridgun/lib/linalg.rg and read exactly how every operation is implemented using pattern matching, | / |. guard trees, and tail-call optimization (TCO). Let's inspect the key building blocks of its real implementation:

14.4.1. Internal Implementation: Internal Scalar Helpers

Observe how linalg.rg declares explicit fn :: ... => ... contracts first and resolves each case through aligned equations and tail calls:

module :: linalg

fn :: la abs Int => Int
      la abs x   =
        | x < 0     = 0 - x
        | otherwise = x

fn :: la max Int Int => Int
      la max a   b   =
        | a >= b    = a
        | otherwise = b

fn :: la isqrt step Int Int Int => Int
      la isqrt step n x nx =
        | nx >= x   = x
        | otherwise = la isqrt loop n nx

fn :: la isqrt loop Int Int => Int
      la isqrt loop n   x   =
        la isqrt step n x ((x + (n / x)) / 2)

fn :: la isqrt Int => Int
      la isqrt n   =
        | n <= 0    = 0
        | n < 4     = 1
        | otherwise = la isqrt loop n (n / 2)

fn :: la exp neg scaled Int => Int
      la exp neg scaled x   =
        | x >= 0          = 1000000
        | x == (0 - 1)    = 367879
        | x == (0 - 2)    = 135335
        | x == (0 - 3)    = 49787
        | x == (0 - 4)    = 18316
        | x == (0 - 5)    = 6738
        | x == (0 - 6)    = 2479
        | x == (0 - 7)    = 912
        | x == (0 - 8)    = 335
        | x == (0 - 9)    = 123
        | x == (0 - 10)   = 45
        | x == (0 - 11)   = 17
        | x == (0 - 12)   = 6
        | x == (0 - 13)   = 2
        | x == (0 - 14)   = 1
        | otherwise       = 0

14.4.2. Internal Implementation: Matrix Transpose, Trace, Diagonal & Identity

Observe how linalg.rg declares explicit fn :: ... => ... contracts first and resolves each case through aligned equations and tail calls:

fn :: la transpose col loop Tensor[Real * r * c] Tensor[Real * c * r] Int Int Int => Tensor[Real * c * r]
      la transpose col loop m out i j cols =
        | j >= cols = out
        | otherwise =
          out_(j, i) = m_(i, j)
          la transpose col loop m out i (j + 1) cols

fn :: la transpose row loop Tensor[Real * r * c] Tensor[Real * c * r] Int Int Int => Tensor[Real * c * r]
      la transpose row loop m out i rows cols =
        | i >= rows = out
        | otherwise =
          out2 = la transpose col loop m out i 0 cols
          la transpose row loop m out2 (i + 1) rows cols

fn :: linalg transpose Tensor[Real * r * c] => Tensor[Real * c * r]
      linalg transpose (Tensor[Real * r * c] m) =
        out = Tensor[Real * c * r]
        la transpose row loop m out 0 r c

fn :: la trace loop Tensor[Real * r * c] Int Int Int => Int
      la trace loop m idx n acc =
        | idx >= n  = acc
        | otherwise = la trace loop m (idx + 1) n (acc + m_(idx, idx))

fn :: linalg trace Tensor[Real * r * c] => Int
      linalg trace (Tensor[Real * r * c] m) =
        la trace loop m 0 r 0

fn :: la diag loop Tensor[Real * r * c] Tensor[Real * r] Int Int => Tensor[Real * r]
      la diag loop m out idx n =
        | idx >= n  = out
        | otherwise =
          out_(idx) = m_(idx, idx)
          la diag loop m out (idx + 1) n

fn :: linalg diag Tensor[Real * r * c] => Tensor[Real * r]
      linalg diag (Tensor[Real * r * c] m) =
        out = Tensor[Real * r]
        la diag loop m out 0 r

fn :: la identity loop Tensor[Real * n * n] Int Int => Tensor[Real * n * n]
      la identity loop out idx n =
        | idx >= n  = out
        | otherwise =
          out_(idx, idx) = 1
          la identity loop out (idx + 1) n

fn :: linalg identity Int => Tensor[Real * n * n]
      linalg identity dim =
        la max 1 dim -> n
        out = Tensor[Real * n * n]
        la identity loop out 0 n

14.4.3. Internal Implementation: Vector & Matrix Norms (norm_l1, norm_l2, norm_linf, frobenius)

Observe how linalg.rg declares explicit fn :: ... => ... contracts first and resolves each case through aligned equations and tail calls:

fn :: la norm l1 loop Tensor[Real * n] Int Int Int => Int
      la norm l1 loop v idx n acc =
        | idx >= n  = acc
        | otherwise = la norm l1 loop v (idx + 1) n (acc + (la abs v_(idx)))

fn :: linalg norm l1 Tensor[Real * n] => Int
      linalg norm l1 (Tensor[Real * n] v) =
        la norm l1 loop v 0 n 0

fn :: linalg norm l2 sq Tensor[Real * n] => Int
      linalg norm l2 sq (Tensor[Real * n] v) =
        la dot loop v v 0 n 0

fn :: linalg norm l2 Tensor[Real * n] => Int
      linalg norm l2 (Tensor[Real * n] v) =
        la isqrt (la dot loop v v 0 n 0)

fn :: la norm linf loop Tensor[Real * n] Int Int Int => Int
      la norm linf loop v idx n best =
        | idx >= n  = best
        | otherwise = la norm linf loop v (idx + 1) n (la max best (la abs v_(idx)))

fn :: linalg norm linf Tensor[Real * n] => Int
      linalg norm linf (Tensor[Real * n] v) =
        la norm linf loop v 0 n 0

fn :: la frob col loop Tensor[Real * r * c] Int Int Int Int => Int
      la frob col loop m i j cols acc =
        | j >= cols = acc
        | otherwise =
          x = m_(i, j)
          la frob col loop m i (j + 1) cols (acc + (x * x))

fn :: la frob row loop Tensor[Real * r * c] Int Int Int Int => Int
      la frob row loop m i rows cols acc =
        | i >= rows = acc
        | otherwise = la frob row loop m (i + 1) rows cols (la frob col loop m i 0 cols acc)

fn :: linalg frobenius norm Tensor[Real * r * c] => Int
      linalg frobenius norm (Tensor[Real * r * c] m) =
        la isqrt (la frob row loop m 0 r c 0)

fn :: la norm vec loop Tensor[Real * n] Tensor[Real * n] Int Int Int => Tensor[Real * n]
      la norm vec loop v out norm_val idx n =
        | idx >= n  = out
        | otherwise =
          out_(idx) = (v_(idx) * 1000) / norm_val
          la norm vec loop v out norm_val (idx + 1) n

fn :: la normalize vec step Tensor[Real * n] Tensor[Real * n] Int Int => Tensor[Real * n]
      la normalize vec step v out norm_value n =
        | norm_value <= 0 = out
        | otherwise       = la norm vec loop v out norm_value 0 n

fn :: linalg normalize vec Tensor[Real * n] => Tensor[Real * n]
      linalg normalize vec (Tensor[Real * n] v) =
        la normalize vec step v (Tensor[Real * n]) (linalg norm l2 v) n

fn :: la cosine step Tensor[Real * n] Tensor[Real * n] Int Int => Int
      la cosine step a b na nb =
        | na <= 0 or nb <= 0 = 0
        | otherwise          = ((linalg dot a b) * 1000) / (na * nb)

fn :: linalg cosine similarity Tensor[Real * n] Tensor[Real * n] => Int
      linalg cosine similarity (Tensor[Real * n] a) (Tensor[Real * n] b) =
        la cosine step a b (linalg norm l2 a) (linalg norm l2 b)

14.4.4. Internal Implementation: Neural Activations (linalg relu, linalg sigmoid, linalg softmax)

Observe how linalg.rg declares explicit fn :: ... => ... contracts first and resolves each case through aligned equations and tail calls:

fn :: la relu scalar Int => Int
      la relu scalar x   =
        | x <= 0    = 0
        | otherwise = x

fn :: la relu loop Tensor[Real * n] Tensor[Real * n] Int Int => Tensor[Real * n]
      la relu loop v out idx n =
        | idx >= n  = out
        | otherwise =
          out_(idx) = la relu scalar v_(idx)
          la relu loop v out (idx + 1) n

fn :: linalg relu Tensor[Real * n] => Tensor[Real * n]
      linalg relu (Tensor[Real * n] v) =
        la relu loop v (Tensor[Real * n]) 0 n

fn :: la sigmoid scalar Int => Int
      la sigmoid scalar x   =
        | x == 0 = 500
        | x > 0  =
          en = la exp neg scaled (0 - x)
          (1000000 * 1000) / (1000000 + en)
        | otherwise =
          1000 - (la sigmoid scalar (0 - x))

fn :: la sigmoid loop Tensor[Real * n] Tensor[Real * n] Int Int => Tensor[Real * n]
      la sigmoid loop v out idx n =
        | idx >= n  = out
        | otherwise =
          out_(idx) = la sigmoid scalar v_(idx)
          la sigmoid loop v out (idx + 1) n

fn :: linalg sigmoid Tensor[Real * n] => Tensor[Real * n]
      linalg sigmoid (Tensor[Real * n] v) =
        la sigmoid loop v (Tensor[Real * n]) 0 n

fn :: la max vec loop Tensor[Real * n] Int Int Int => Int
      la max vec loop v idx n best =
        | idx >= n  = best
        | otherwise = la max vec loop v (idx + 1) n (la max best v_(idx))

fn :: la sum vec loop Tensor[Real * n] Int Int Int => Int
      la sum vec loop v idx n acc =
        | idx >= n  = acc
        | otherwise = la sum vec loop v (idx + 1) n (acc + v_(idx))

fn :: la exp shifted loop Tensor[Real * n] Tensor[Real * n] Int Int Int => Tensor[Real * n]
      la exp shifted loop v out max_val idx n =
        | idx >= n  = out
        | otherwise =
          out_(idx) = la exp neg scaled (v_(idx) - max_val)
          la exp shifted loop v out max_val (idx + 1) n

fn :: la softmax scale loop Tensor[Real * n] Tensor[Real * n] Int Int Int => Tensor[Real * n]
      la softmax scale loop exps out tot idx n =
        | idx >= n  = out
        | otherwise =
          out_(idx) = (exps_(idx) * 1000) / tot
          la softmax scale loop exps out tot (idx + 1) n

fn :: la argmax vec loop Tensor[Real * n] Int Int Int Int => Int
      la argmax vec loop v idx n best_idx best_val =
        | idx >= n           = best_idx
        | v_(idx) > best_val = la argmax vec loop v (idx + 1) n idx v_(idx)
        | otherwise          = la argmax vec loop v (idx + 1) n best_idx best_val

fn :: la softmax finish Tensor[Real * n] Tensor[Real * n] Int Int => Tensor[Real * n]
      la softmax finish v exps n tot =
        | tot <= 0  = Tensor[Real * n]
        | otherwise =
          out            = la softmax scale loop exps (Tensor[Real * n]) tot 0 n
          sum_p          = la sum vec loop out 0 n 0
          best_idx       = la argmax vec loop v 1 n 0 v_(0)
          out_(best_idx) = out_(best_idx) + (1000 - sum_p)
          out

fn :: linalg softmax Tensor[Real * n] => Tensor[Real * n]
      linalg softmax (Tensor[Real * n] v) =
        | n <= 0    = Tensor[Real * n]
        | otherwise =
          max_v = la max vec loop v 1 n v_(0)
          exps  = la exp shifted loop v (Tensor[Real * n]) max_v 0 n
          tot   = la sum vec loop exps 0 n 0
          la softmax finish v exps n tot

14.5. Algorithmic Guarantees, RMM1/RMM2 Memory, and the 5 Golden Rules of linalg

  • Algorithmic & Safety Guarantee: Singular matrices cleanly return None in linalg solve (no silent NaN propagation), and linalg softmax shifts by the maximum logit before exponentiating to prevent overflow.
  • $O(1)$ Stack Complexity via TCO: Every recursive loop in src/main/ridgun/lib/linalg.rg is in tail position, so ridgunc compiles them into native jumps with zero stack growth.
  • Deterministic Memory (RMM1/RMM2): Zero garbage-collector pauses; all intermediate allocations are reclaimed deterministically on scope exit.
  • Continuous Verification: Statically checked via stable check and tested by the automated suite in src/test/ridgun/test linalg.rg.

The 5 Golden Rules When Programming with linalg

  1. Declare import linalg at the top of your file and take advantage of space/underscore equivalence so your code reads like natural prose.
  2. Align your data pipelines with =: chain linalg calls into named intermediate steps and let stable format align the columns.
  3. Leverage linalg's total functions inside | guards: inspect return values or unwrap ADTs via pattern matching rather than assuming external input is valid.
  4. Avoid cloning large structures when only reading: remember that under RMM2, function input arguments incur zero reference-count overhead (+0 / -0).
  5. Pair linalg with test (import test): always lock in your domain invariants with assert equals or assert true.

In Chapter 15, we will explore the codec lib in full depth (The codec Lib — RFC 4648 Hex, Base64, Base64url, and URL Percent-Encoding).